Leonida's six regions, mapped: Vice City, Keys, Grassrivers, Kalaga, Gellhorn, Ambrosia
Rockstar's June 18 Newswire named the six regions of Leonida for the first time. Here is each one, side by side with its Florida analogue.
- Rockstar Games named the six regions of the state of Leonida for the first time in a June 18, 2026 Newswire post tied to pre-order materials: Vice City, the Leonida Keys, Grassrivers, Mount Kalaga, Port Gellhorn, and Ambrosia.
- The six names appeared across pre-order key art, the Vintage Vice City Pack copy, and the flyover trailer that accompanied the post — the first time Rockstar listed the regions as a set rather than dropping them piecemeal.
- Trailer 1 (December 2023) showed Vice City, the Keys and Grassrivers; Trailer 2 (May 2025) added Port Gellhorn and Ambrosia; the June 18 flyover is the first official footage of Mount Kalaga's canyon and rail bridge.
- Real-world analogues, per coverage at GTA Wiki and PC Gamer: Vice City = Miami; Leonida Keys = Florida Keys; Grassrivers = Everglades; Port Gellhorn = Panama City and Tampa; Ambrosia = Clewiston on Lake Okeechobee; Mount Kalaga = Providence Canyon (Georgia) plus northern Florida.
- GTAVox analysis: no top-10 outlet covering the June 18 region list paired all six Rockstar names with both their Florida analogue and the specific trailer footage that establishes the biome. The 6x3 table below is original synthesis — region, analogue, on-screen evidence — drawn from Trailer 1, Trailer 2, and the June 18 flyover.
Rockstar Games named the six regions of the state of Leonida for the first time on June 18, 2026, in the Newswire post that anchored the pre-order campaign. The six are Vice City, the Leonida Keys, Grassrivers, Mount Kalaga, Port Gellhorn, and Ambrosia. Most of those names had surfaced in trailer footage or leaks already. The June 18 post is the first time the studio listed them as a set.
That matters because Rockstar’s map rollouts are never accidental. The order of the names on the page, the regions that got new footage, and the regions that still have not — each is a signal about what the studio plans to lean on in the next marketing beat.
What the June 18 post actually named
The Newswire copy ran the regions in geographic order, south to north: Leonida Keys, Vice City, Grassrivers, Ambrosia, Port Gellhorn, Mount Kalaga. The pre-order page used the same order. The accompanying flyover trailer cut between five of the six, with the Keys, Vice City, Grassrivers, Port Gellhorn, and Mount Kalaga each getting a sustained shot. Ambrosia appeared only as a wide aerial — the same framing the studio used for the region in Trailer 2.
Coverage at PC Gamer and GTABase picked up the six names. Most outlets listed them and moved on. None of the top results paired all six with their Florida analogue and the trailer footage that establishes the biome.
GTAVox analysis: the six regions, mapped to Florida and to trailer footage
The table below is the synthesis the other coverage skipped. Each row pairs a Rockstar name with the real-world Florida (or, in one case, Georgia) place it draws from, and with the specific piece of official footage that established the biome.
| Rockstar name | Florida analogue | Trailer evidence |
|---|---|---|
| Vice City | Miami and Miami Beach | Trailer 1 (December 2023): South Beach lifeguard towers, the Ocean Drive analogue, the courthouse steps |
| Leonida Keys | Florida Keys | Trailer 1: long highway bridge over turquoise water, the boat-tow shot |
| Grassrivers | Everglades | Trailer 1: airboat through sawgrass; Trailer 2: alligator and the swamp gas station; June 18 flyover: the buggy chase |
| Port Gellhorn | Panama City and Port Tampa Bay | Trailer 2: the working dock with shipping containers; June 18 flyover: a wide port shot at dusk |
| Ambrosia | Clewiston and the southwestern Lake Okeechobee rim | Trailer 2: sugar refinery smokestacks, the rural diner; biker gang shots tied to the Final Chapter MC |
| Mount Kalaga | Providence Canyon (Georgia) plus northern Florida and the Suwannee River | June 18 flyover only: the reddish canyon walls, the rail bridge over the river |
Two findings from the table. First, Mount Kalaga is the region with the thinnest trailer footprint to date — every other region was established in Trailer 1 or Trailer 2, but the canyon and rail bridge are net-new to the June 18 flyover. Second, Ambrosia is the region the marketing has shown least of in motion. The wide aerial returns from Trailer 2 to June 18 essentially unchanged. That suggests Ambrosia is the region most likely to anchor a future trailer beat — the studio has named it, framed it, and held back the gameplay reveal.
“Naming a region is the cheapest marketing beat Rockstar runs. The footage that follows the name is the expensive one.”
Region-by-region: what each one is
Vice City is the centerpiece, Rockstar’s third visit to its Miami stand-in after the 1986 and 2002 originals. Trailer 1 confirmed beach, neon, and a downtown skyline. Expect Vice City to carry the bulk of urban missions, the dealership and club economy, and the Jason and Lucia story setup that Trailer 2 framed against the city’s Art Deco facades.
The Leonida Keys are the southern island chain, linked by the long bridge Trailer 1 used as a hero shot. Coverage at GTA Wiki reads the Keys as the small-island, fishing-and-resort counterweight to Vice City. The boat-tow shot from Trailer 1 sets up vehicle traversal that GTA V’s island areas could not.
Grassrivers is the Everglades. Sawgrass, cypress, airboats, alligators. The June 18 flyover used the region for its mud-chase footage — see the buggy still that anchors this page. Hunting and wildlife mechanics are widely expected to live here, with the same supporting cast of remote gas stations and trailer parks that grounded Trailer 2’s swamp scenes.
Port Gellhorn, per a GTA Wiki breakdown, draws on Panama City and Port Tampa Bay. The June 18 flyover is the first sustained Port Gellhorn footage in motion — a working dock at dusk. The name pays homage to journalist Martha Gellhorn, which is the kind of literary nod Rockstar has used before for Leonida proper nouns.
Ambrosia sits on the southwestern bank of Lake Leonida, and the analogue per a GTA Wiki entry is Clewiston, Florida — a sugar town on Lake Okeechobee. Trailer 2 showed the refinery smokestacks and the Final Chapter MC biker imagery that frames the region’s tone. Expect rural crime missions and a slower pace than Vice City.
Mount Kalaga National Park is the wildcard. The June 18 flyover is the first time the studio showed the canyon and the rail bridge over what reads as a Suwannee River analogue. Per GTA Wiki’s Twitter post on the region, the canyon resembles Providence Canyon in southwest Georgia. The name comes from the Cherokee word for east, or sunrise. This is GTA 6’s closest thing to RDR2’s Ambarino — a wilderness region that the marketing has only just opened.
What this doesn’t tell us
Three things the June 18 post did not settle. The first is the map’s total size. Trackers continue to estimate a footprint roughly twice the size of GTA V’s San Andreas, but Rockstar has not confirmed a number. The second is the count of distinct towns and counties inside each region. The Newswire named six regions, not the towns inside them. Coverage that has cited specific county names — Ambrosia County, Kelly County — has done so from leaked materials, not from the June 18 page.
The third is how the regions are unlocked. Past Rockstar games have gated parts of the map behind story progress. The June 18 post made no commitment on that point either way.
The headline is the one Rockstar wrote itself: six regions, listed by name, on the pre-order page. The marketing that follows will fill in the geography. The next region to get its own beat is probably Ambrosia — the one Rockstar named loudest and showed least.
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